Halozy
Balrog Killer
it is well documented that Axe and BW under-perform compared to sword. why? because when you swing with your weapon there is a 3:2 Slash to Stab ratio, and stabbing does terrible damage (74% as 2H, 80% as 1H) while slashing is barely stronger (104% as 2H, 110% as 1H). meanwhile sword will hit for 100% every swing regardless. this results in a 8% DPS loss as 2H and 2% DPS loss as 1H
plus the unstable damage is detrimental when it comes to your training speed and potion usage when you get unlucky and end up having to 3 or 4 hit a mob instead of 2hit
so basically
1. Adjust the damage formula multiplier to make slashes more powerful (makes sense thematically)
or
2. give all Axe and BW a flat weapon attack increase across the board (boring but works)
not only will these small buffs entice players to use these weapons instead of swords it will make the scrolls and weapons more valuable which leads to a healthier economy and less sadness when u get a 60% axe drop
plus the unstable damage is detrimental when it comes to your training speed and potion usage when you get unlucky and end up having to 3 or 4 hit a mob instead of 2hit
so basically
1. Adjust the damage formula multiplier to make slashes more powerful (makes sense thematically)
or
2. give all Axe and BW a flat weapon attack increase across the board (boring but works)
not only will these small buffs entice players to use these weapons instead of swords it will make the scrolls and weapons more valuable which leads to a healthier economy and less sadness when u get a 60% axe drop