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  1. UsoRemix

    Content at start.

    Good Point, probably safer to go for the "weeks" option rather than "months" option.
  2. UsoRemix

    Weird Design Decisions

    You're completely ignoring cost of stars though. I often ran out of money for stars. you can stand still for mana and hp. you can't for stars.
  3. UsoRemix

    POLL: How should the EXP be adjusted? (repost)

    I voted for Option 4, but with the understanding that we're modifying the actual exp to level, and not the exp provided by mobs. There was an announcement that quest exp is 10x the original, so this would make it even further more ridiculous to just quest your way to 50+. Its an interesting...
  4. UsoRemix

    Suggestion: Adjust monster exp and spawn rates

    Introduction: This suggestion is intended to making more mobs in Victoria more useful to grind and level up from. In the original game, there were "optimal" areas for every level range imaginable. This made the experience feel exceedingly poor if all channels were full, and you had to either go...
  5. UsoRemix

    Content at start.

    So I initially immediately clicked on Vic + Orbis as a gut reaction to the question. Then I started to think about it. How long did it take me to GET to Orbis back in the original game? What is in Orbis for a new player? Why do I like Orbis so much anyway (its my favorite place in Maple)? I...
  6. UsoRemix

    Weird Design Decisions

    From my recollection, I don't know a whole lot about mages, but bowman and thieves there was a purpose. Double stab is significantly cheaper to use in grinding when leveling up a low level character back on the old version, if you wanted to immediately go into thief. Before HP washing, dexless...
  7. UsoRemix

    Hello There

    Good Afternoon Everyone! I'm a long time Maplestory fan, and started when Bera was released. I still jump on official Maple here and there, mostly on the server that has no game altering cash shop functions (cubes, etc. are for meso only). I have played multiple private servers before, one of...
  8. UsoRemix

    Suggestion: Increase scroll drop chance

    I'm for 1.5x or 2x scroll drop rates. Here are my reasoning's: 1) It allows for players to feel rewarded for their training efforts. I started playing Maple on release of Bera, and I can recount most of the scroll drops, because they were THAT infrequent. It sucked. 2) As a private server, we...
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